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$20 Game of the Week: Condemned 2 – Bloodshot (Xbox 360, PS3)

Weather they have you hunting down the city’s most dangerous serial killers or being stalked through hallways by a demonic little girl, Monolith knows how to pile on the scares just as good as any Silent Hill or Resident Evil title.. Bloodshot is the sequel to one of the Xbox 360’s earliest games, and it improves greatly upon its predecessor in almost every way. You once again step into the shoes of investigator Ethan Thomas. However, due to the events of the last game, you’re a mere shell of your former shelf. Having left the SCU, you drown your sorrows in the bottle until your former employers notify you of a mysterious call from Ethan Van Horn, a friend of yours who has gone missing. Soon, you once again get pulled back into a world of evil and mayhem, as it seems that Serial Killer X, who met his end at the end of the first game, has seemingly returned and has gone back to his old ways. Along the way, you’ll come to terms with your personal demons, your origin, learn the true nature of the mania that has gripped the streets, and get up close and personal to the cult that has hinted at in the last game.
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$20 Game of the Week: Virtua Tennis 3 (Xbox 360, PS3)

Virtua Tennis did for videogame tennis what NFL Blitz and NBA Jam did for football and basketball respectively. No, there aren’t any big head codes, you won’t be hitting the court with Bill Clinton and Will Smith, there is no loudmouth announcer, and players don’t burst into flame. What I mean is that Sega and AM3 has taken the sport of tennis and made it fun to play. At first it wouldn’t seem to be much of a big deal, as tennis is rather easy to implement in video game form. In fact, the very first video game was basically a version of table tennis. However, there is a lot of strategy involved in the sport. Speaking as a former high school tennis player, it’s important to position yourself correctly, use the proper shot for returns, and figure out how to prepare and set up the next volley. There is a lot of thinking involved, and little time to do it in. Thankfully, Sega Sports’ tennis series has always eschewed any of these complications and focused upon the bare essence of what tennis is: two (of four if playing doubles) people knocking a ball back and forth between each other and moving as fast as possible while doing so.
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$20 Game of the Week: Portal – Still Alive (Xbox Live Arcade)

In 2007, Valve wrapped up three of its newest and top FPS games into one package. Along with Half-Life 2, its first two episodes, and the multplayer classic Team Fortress 2, FPS fans also got Portal, which was a puzzle game in FPS form. Playing as a woman named Chell, and taunted by a computer AI named GLaDOS, it’s your job to test out the Apeture Science Handheld Portal Device. You move through a series of rooms, and you’ll have to make use of the portal gun to make it through each room and avoid tha hazards. Many of the rooms will involve a cube which you’ll have to make use of. It’s hard not to get attached to the cube. Even though it’s a short game, the darkly humorous story and crazy physics make it fun to play. Portal: Still Alive, an Xbox Live Arcade exclusive version of the game contains the original game and several new challenge rooms. There isn’t much of an incentive for anyone who already played through the original version, but at 1200 MS points ($15) this is perfect for those who have yet to play it.

Note: The standalone version of Portal is also available on PC for $20, as is the Xbox 360 version of the Orange Box.



$20 Game of the Week: Unreal Tournament 3 (PC, PS3)

Note: This game is also available on Xbox 360, but not for the $20 price tag. It has exclusive maps and characters, but there is no support for user-generated content like in the PC and Playstation 3 versions.

Unreal Tournament was one of the first FPS game to focus exclusively on competitive multiplayer. Offering modes such as Assault, Capture the Flag, and Domination, Unreal Tournament gave gamers more than just the standard “kill everyone else as many times as you can” deathmatch modes seen in other FPS titles’ multiplayer components. Subsequent entries in the series have added more unique gameplay types, far-out locales, and even vehicles. Unreal Tournament’s unique weaponry, excellent graphics, and modding capabilities made the series a hit amongst gamers and critics as well. Unreal Tournament 3 (which is actually the fourth Unreal Tournament game) is no exception, and it has the added bonus of having the awesome power of the Unreal Engine 3 behind it.
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New Years Gaming Special: Maximum Letdown, $20 Game of the Week, and Lost Classics

It’s a New Year, and one that looks exciting for geeks everywhere. To celebrate (and to make up for my tardiness), I’ve got a three-piece of new game related content. Along with the $20 GOTW and Lost Classics, we have the debut of our new section, Maximum Letdown. What is Maximum Letdown? Well you remember all the gaming classics from your youth? You know, the beloved Castlevanias, Contras, Zeldas, Street Fighter 2 Turbos, and the Final Fantasies that we love to reminisce about. Of course, there are other games from that era that we don’t like to talk about so much. Remember the CD-I Mario and Zelda games? How about the Adventures of Master Chu and Drunkard Hu (WHAT!?!?)? Do you remember when the Grand Theft Auto games had lousy play control? Or better yet, Wisdom Tree’s bible games? For every Gears of War, Halo, and Castlevania released, there are a thousand more Pixar/Disney/Nickelodeon/Cartoon Network shovelware carts destined for the bargain bin, if the even make it that far. Yeah, Maximum Letdown is gonna remind you of the darkside of gaming. We’re gonna dredge up some seriously bad memories. These are the games that either didn’t deliver on their promises, had that one fatal flaw that ruined it for gamers, didn’t do its license or predecessors proper justice, or was just plain awful. This won’t be done as frequently as a Lost Classics or $20 GOTW, but we’ll have a new one up at least twice a month. Speaking of Lost Classics and $20 GOTW, the former deals with a fighting game released at the dawn of the 32-bit era, and the latter is a game based on a fighting game. So without further ado, read on after the jump.

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$20 Game of the Week: King of Fighters Collection: The Orochi Saga (PS2)

Before Capcom vs SNK, there was, well, SNK vs SNK. While the Neo Geo had several good shooters and platformers, it would be fighting games which would really put SNK and the Neo Geo on the map. Games such as Fatal Fury, Art of Fighting, and Samurai Showdown would show that SNK was every bit as equal to Capcom in the fighting game arena. Even third party developers such as ADV and Data East made games for the Neo Geo. In 1994, after the several Fatal Fury and Art of Fighting games, SNK decided change the genre and do something completely new. They created a fighting game in which fighters were placed into 3-man teams, something which was unheard of at the time. Even more amazing, they teamed up characters from their back catalog. Fatal Fury fighters mixed it up with Art of Fighting characters. Yeah, people flipped when they fought Ryo Sazaki in Fatal Fury Special, and it was cool to see Geese Howard as the boss of Art of Fighting 2, but now the crossover appeal had been taken to the next level. It wasn’t just SNK FIGHTERS who joined in the fun. Characters from Ikari Warriors and Psycho Soldier also threw down with Terry Bogard and crew. There were also several new characters who joined as well. In fact, Kyo Kusanagi, one of the new blood, would rise to become KOF’s main hero. The series itself would become one of the Neo Geo’s (as well as the genre’s) most prolific titles. Subsequent entries were released on an almost-yearly basis, and the newest entry in the series is being developed even now. To tide us over until then, SNK has released this collection of the first 5 games in the series. This disc is a must-own for fans of the series, fans of SNK, or fans of 2-d fighters period.
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$20 Game of the Week: Mass Effect (Xbox 360)

The division between American-style role-playing game fans and Japanese-style RPGers is almost as deep as the split between Mortal Kombat and Street Fighter fans. While American RPG games such as Diablo and the Elder Scrolls series have focused on more real-time action oriented combat and deep character customization, Japanese RPGs such as Final Fantasy and Dragon Quest have focused on character development, turn-based combat, and semi-linear storylines. For years, it has been a back and forth battle, with both American and Japanese RPGs gaining popularity amongst fans at certain periods. When Final Fantasy VII changed the face of the genre, many American gamers flocked over to the works of Square-Enix, and its contemporaries. Fast forward to a decade later. Japanese RPG developers have been going as strong as ever, and even new ones such as Mistwalker have emerged. However, the problem with the current JRPG scene is that these developers have mostly relied on the same old formulas that they have implemented since the late 90s. The failures of games such as The Last Remnant and Infinite Undiscovery (as well as the cult status of games such as Persona, The World Ends With You, and Valkyrie Profile) have demonstrated that the public wants to see something different. Moreover, throughout the last decade, the American RPG market has been bolstered by excellent games such as Diablo, Oblivion, Neverwinter Nights, and Jade Empire. This brings me to this week’s feature, Mass Effect. Mass Effect was created by BioWare, the camp behind hits such as Star Wars: Knights of the Old Republic, Jade Empire, Baldur’s Gate, and the forthcoming Dragon Age. As in the past, BioWare has taken the RPG genre to new heights by not sticking by the genre’s norms. Square-Enix, Tri-Ace, Mistwalker, and other RPG developers, both American and Japanese, would do well to study this game (especially if they plan on doing any more work with the Unreal 3 engine).
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$20 Game of the Week: Beyond Good and Evil (PC, Xbox, Gamecube, Playstation 2)

Although this game was a flop in terms of sales, its clever gameplay, awesome musical score, bright atmosphere, zany characters, and deep storyline have seen this game earn itself cult status amongst fans, as well as high praise amongst reviewers and gaming critics. It was created by Michael Ancel, who also created the Rayman series. It was because of this game that movie director Peter Jackson handpicked him to develop the video game tie-in to his remake of King Kong. Players take the role of Jade, a female photojournalist. Using her camera, she and her pig-uncle Pey’j earn a living anyway they can until one day, when they get caught in a conspiracy involving mysterious alien creatures, government manipulation, and a resistance group.

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