Lost Classics: Super Mario RPG (Super Nintendo)
by William Talley, filed in Games, Lost Classics, Reviews on Nov.18, 2007
In 1996, the Super Nintendo and Sega Genesis were on their last legs. Won over by their technical capabilities, long time publishers and developers were abandoning the 16-bit cartridge based systems in favor of new stand alone 32-bit disc based systems such as Sony Playstation and Sega Saturn. One of these publishers was Square. Before leaving Nintendo’s side however, Squaresoft joined forces with Nintendo to produce one of the best role playing games ever. Sadly, along with being the last Squaresoft product released on the Super Nintendo, this would also be the last Mario game released for the system. Even so, this game managed to push the Super Nintendo to its limits by providing cutting edge SGI rendered graphics, innovative gameplay, and a solid story line. The game starts off as any other Mario game does. Bowser kidnaps Princess Toadstool, and Mario runs off to rescue her. However, when a new enemy arrives causing chaos, things immediately spin out of control and Mario finds himself teaming up with his arch nemesis (along with a few other characters) in order to set things right.