Since the alphabet is the building block of our language, the Powet Alphabet is the building block of what makes us geeks.
Zombies – they’re a staple of film and games alike. Pioneered by the likes of George Romero’s “Night of the Living Dead” and its sequels, and followed by the slightly less-serious “Return of the Living Dead” movies and scores of others in the horror genre, zombies have been a tool of the entertainment industry for decades. Games began using them as early as the late 80’s, with Castlevania starting the trend of pixelizing the undead, and the idea taking off with subsequent games such as DOOM and the less-than-terrifying “Zombies Ate my Neighbors”. The idea of the dead coming back to life in order to devour the living has been used to great effect in all types of media, and tend to do rather well because of a good chunk of the populace having a morbid fascination with not only the undead, but more importantly – killing the undead. Capcom decided that, by the mid-1990’s with video games starting to become mainstreamed in the media, that it would try its hand at capitalizing on the concept.
Enter Resident Evil (Biohazard) in 1996 for the Playstation. [Read the rest of this entry…]