In possibly my final look at the gaming industry and culture in Wisconsin, I take on Raven Software’s new shooter and what it may mean for the studio.

Raven falls short with Wolfenstein , follows layoffs with high hopes for Singularity
Wolfenstein seems content to mimic rather than bust the genre it created, though there’s nothing wrong with that for a summer game. As an end-of-summer game with Halo and Call of Duty sequels on the horizon, though, it falls short. Then barely a week after releasing the game in late August, Raven laid off dozens of employees from its 180-person staff. This came at a time when the studio has been enjoying a higher profile thanks to its string of new releases.
Read More>