When it was released in 2004, Far Cry was initially seen as a tech demo for Crytek’s CryEngine, which produces beautiful graphics even by today’s standards. The game itself wasn’t bad either, merging sandbox-style gameplay, spot-on FPS action, and enemy AI. You step into the shoes of Jack Carver, an ex Special Forces operative who is attempting to escape his troubled past. When escorting a female reporter named Valerie Constantine, his boat is attacked by mercenaries and she goes missing. Jack must search the island to find her, and discover why these mercenaries are attacking him. The journey will take him all over the island, from lush jungles, to deep forests, beaches, and canyons. The game’s graphical engine makes these visuals seem realistic as possible, and at times you may even forget that you’re being hunted down by mercenaries. Players can approach a confrontation any way they choose, be it an all-out gun approach, using stealth, or even setting traps to avoid confrontation altogether.
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