Developed by Pack-In-Video and released by LJN/Acclaim, Rambo is an NES game loosely based on Rambo: First Blood Part II. If any action movie franchise seems ripe for a video game treatment, it’s Rambo. I mean, basically all you’d have to do is give him a bunch of weapons (including his explosive arrows) and have him kill the ever-living fuck out of anything moving. This formula does work (see Contra, Heavy Barrel, Doom, Wolfenstein 3-D). So why the hell would PIV/LJN/Acclaim turn Rambo into a RPG-ish Zelda II (although it was released a few months prior) clone?
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