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Entries Tagged ‘mobile gaming’:

$20 Game of the Week: Ridiculous Fishing (iOS, Android)

Ridiculous_Fishing_cropped_logoVlambeer’s (Super Crate Box, Luftrausers) 2013 mobile fishing game, which is an enhanced version of the company’s flash browser game Radical Fishing, is perhaps more famous for the developer’s battle with the developer of a cloned game. To make a long story short, shortly after beginning work on a mobile version, developer Gamenauts released Ninja Fishing, an game that had a similar style of play. The game became an instant success, and this discouraged the developers to a point where they temporarily scrapped the project. However, after winning awards for their game Super Crate Box, the team decided to scrap everything and rebuild Ridiculous Fishing. Thankfully the game was a success, and is one of the best games available on mobile platforms.
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Pokemon Coming to Mobile Devices Next Year

pokemon_go

Nintendo, The Pokémon Company and Niantic (Ingress) are working together to bring Pokemon GO to Android and IOS devices in 2016. Like Niantic’s mobile MMORPG Ingress, the game will make use of real world maps to allow players to find, battle, and capture Pokemon in the real world. The game will work in conjunction with a wristwatch peripheral named the Pokemon Go Plus which alerts players of events happening within the game so that players won’t have to spend as much time staring at their screens. Pokemon company president Tsunekazu Ishihara, Nintendo designer Shigeru Miyamoto, and late Nintendo president Satoru Iwata all had their input on the game. While this isn’t the first time Pokemon has hit mobile devices (The Pokemon Trading Card Game has been available on iOS devices since 2012), this is teh first full fleged Pokemon game developed with input from Nintendo. If this goes well, it’ll be interesting to see how this influences Nintendo’s mobile strategy going forward.

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$20 Game of the Week: The Room (iOS, Android)

theroom

While certain “Hardcore” gamers will forever debate whether or not tablet gaming is ‘legitimate’, games like The Room are deep enough for core gamers to appreciate while at the same time providing unique gaming experiences that have mechanics only possible in mobile gaming. The object of the room is to use clues and intuition to unlock a series of devices. You’ll tilt, scroll, and drag objects across the screen of your tablet as you unlock the mysteries of the strange devices you encounter. The game is short in length, although a sequel features even deeper gameplay, and sheds even more light on the secrets of the device.

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