Lost Classics: Phantom 2040 (SNES, Genesis, Game Gear)
by William Talley, filed in Games, Lost Classics, Reviews on Mar.27, 2008
Saturday morning cartoons are a staple of every child’s life. Nearly every good (and even some not-so-good) Saturday morning animated feature had a video game tie-in to go along with it. Along with kid-favorites such as Teenage Mutant Ninja Turtles and Power Rangers, there were also shows such as Exo-Squad and Gargoyles which, while they were still intended for children, contained themes which were more complex than what one would find on shows like Pokemon. Phantom 2040, which debuted in the mid 90s, was one of the shows in the latter category. It told the story of Kit Walker, who was the 24th Phantom. In the distant future, he was charged with saving the city of Metropia from collapse. It was bought to an end after only 2 seasons, mostly due to it’s themes of environmentalism, corporate greed, and social structure going over viewer’s heads. This was especially unfortunate considering that the show had a lot going for it. It had a stylish art style (thanks to Aeon Flux creator Peter Chung), solid writing, and a vocal cast featuring the likes of Mark Hamil, Margot Kider, and Deborah Harry to name a few. Most impressive of all, it featured a 16-bit era video game tie-in that didn’t suck. This was indeed impressive, especially given the dismal track record of 16-bit games based on existing intellectual properties back then.