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Sweet Powet.TV entries by William Talley

Lost Classics: Troddlers (Amiga, SNES, MS-DOS)

troddlers.gifSwedish developer Atod developed this 2-player puzzle game for Amiga. Publisher Seika remade this game for the Super Nintendo, and there was also an MS-DOS release. It’s gameplay can best be described as a simplified version of Lemmings with platforming elements. Although it was highly unique and addictive, it received very little attention upon its release. A shame too, as fans of Lemmings will take a liking to it. Two wizards, Hokus and Pokus inadvertently release the lemming-like troddlers, mindless little creatures that, if left to their own devices, will march to their deaths. Their boss, the grand wizard Divinus, has tasked them with cleaning up the mess and getting the troddlers safely to the exit. To do so, you’ll have to use your magic wand which generates blocks. The blocks can be used to either kill enemies or create platforms for the troddlers to walk on. You’ll also have to watch out for hazards, collect gems, and fight off various enemies. The game has 4 different modes: Training, Solo, Co-op, and competitive multiplayer. The game is backed up by a password save feature, and the Solo and Co-op modes have dozens of missions to complete. The game starts off simple, but the levels get trickier and trickier. Weather you play alone or with a friend, Troddlers is quite enjoyable. SNES players can even use the mouse to play the game. This is one of those games that need a sequel on the DS, a 3-d remake on the Wii, or even a Virtual Console re-release, but since the developers and/or publishers are MIA, (Atod was snatched up by Mace Griffin developer Warthog and I’m not sure if Seika still exists) it may never receive the type of attention it deserves. Thus, if you want to enjoy this great puzzle/platformer, then you’ll have to hunt down the cartridge.



$20 Game of the Week: God of War II (PS2)

gow2.jpg2005’s God of War set a new standard for action gaming. It bought Greek mythology to video games, included some clever play mechanics, and it was embraced by fans and critics alike. Last spring, Sony released a sequel which raised the standard which was set by the previous game. Players once again take control of Kratos as he sets out to take revenge on the gods who betrayed him. Kratos must travel to meet the Sisters of Fate and gain the power to alter his destiny. It won’t be easy, as you’ll run into gorgons, harpies, sirens, and other mythological monsters. You’ll also run into (and kill) famous mythological figures such as Perseus and Theseus. As in the first game, you’ll gain several upgradable weapons and magic spells. As you increase their levels, you’ll gain new abilities which you can use to destroy your opponents. The timed-button-press minigames also make a return, making sure that you keep your hands on the controller at all times, even during cinema sequences. The game is a bit shorter than the first one, but a host of unlockables will keep players busy for a very long time, at least until the next installment of the series arrives on PS3. For more Kratos fun, check out God of War: Chains of Olympus on PSP.



$20 Game of the Week: Crackdown (Xbox 360)

crackdown.jpgI wanna see a show of hands people, and be honest. How many of you would have bought this game if not for the Halo 3 beta invite enclosed within? Anybody? Anybody? Bueller? Bueller? That’s a crying shame too, because while this game may not be Oblivion, or even Saint’s Row, this is one of the finest open-world games available on the Xbox 360. For good reason too, as David Jones, the original creator of Grand Theft Auto and Lemmings is the brains behind this package. Crackdown features a unique spin on sandbox gameplay, and its playing style encourages players to have as much fun as possible with it. Throwing in the Halo 3 beta invite wasn’t a bad idea either.
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Lost Classics: Project Justice (Arcade, Dreamcast)

projectjustice.jpgThis is the sequel to Capcom’s Rival Schools: United by Fate, one of the most underrated 3-d fighting games ever. Before Bully, Rival Schools and Project Justice made use of a high school setting, risking post some serious post-Columbine controversy. Thankfully, there was no big uproar, as the game was off-beat and hilarious instead of simply being violent. It made use of the same unique gameplay as its predecessor, and its presentation made served to make it one of the most unique fighting games available.
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Lost Classics: Phantom 2040 (SNES, Genesis, Game Gear)

phantom.jpgSaturday morning cartoons are a staple of every child’s life. Nearly every good (and even some not-so-good) Saturday morning animated feature had a video game tie-in to go along with it. Along with kid-favorites such as Teenage Mutant Ninja Turtles and Power Rangers, there were also shows such as Exo-Squad and Gargoyles which, while they were still intended for children, contained themes which were more complex than what one would find on shows like Pokemon. Phantom 2040, which debuted in the mid 90s, was one of the shows in the latter category. It told the story of Kit Walker, who was the 24th Phantom. In the distant future, he was charged with saving the city of Metropia from collapse. It was bought to an end after only 2 seasons, mostly due to it’s themes of environmentalism, corporate greed, and social structure going over viewer’s heads. This was especially unfortunate considering that the show had a lot going for it. It had a stylish art style (thanks to Aeon Flux creator Peter Chung), solid writing, and a vocal cast featuring the likes of Mark Hamil, Margot Kider, and Deborah Harry to name a few. Most impressive of all, it featured a 16-bit era video game tie-in that didn’t suck. This was indeed impressive, especially given the dismal track record of 16-bit games based on existing intellectual properties back then.

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$20 Game of the Week: Age of Mythology (PC)

mythology.jpgA While after Age of Empires II, Ensemble game studios went to work on another RTS. Although it has similar gameplay mechanics to Age of Empires, it’s a different experience. For one, there are are only three civilizations as compared to the many civilizations from Age of Empires. Players can choose between the Greeks, the Norse, and the Egyptians. However, each civilization has it’s own set of powers, units, and structures. Each civilization has three gods, one of which you select before a match. Also, there is only one single-player campaign, although it’s huge and expansive. You follow the adventures of Atlantean general Arkantos as he attempts to regain the favor of the god Poseidon. You’ll travel through each of the three lands and meet each of the three civilizations.
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Lost Classics: Kid Icarus – Of Myths and Monsters (Game Boy)

kidicarus.jpgThanks to his inclusion in the cast of Super Smash Brothers Brawl, Pit, the hero of Kid Icarus has finally broken out of obscurity and back into the gaming icon spotlight. No word yet on a new Kid Icarus game, but in the meantime, here is one of his earlier adventures. This little known Game Boy cart, released in 1991 is the only sequel to the Nintendo Entertainment System 8-bit classic. The goddess Palutena has summoned Pit back into action to help defend Angel Land from the demon Orcos. However, Pit must first travel through four worlds and gather the three sacred treasures. Along the way, you must also prove your worth to Zeus. Towards the end of the fourth stage, Zeus will judge your performance and determine how many of the sacred treasures you will be able to use in the final battle. The game uses the same engine as Metroid II, and the graphics have been slightly improved from the game’s console predecessor. Unlike the original NES game, the game scrolls in all directions, allowing players to backtrack. The password system from the NES has been nixed in favor of a save system. They may be small improvements, but they are nice to have. If you’re a fan of Kid Icarus, or a recent Smash Brothers player who wants to know more about Pit, then you should definitely seek out this cart. It will tide you over until Nintendo creates a sequel.



$20 Game of the Week: Final Fantasy XII (PS2)

ff12.jpgEvery hardcore Final Fantasy fan (including me) goes on about the first six games in the series and how cool they were. However, there is a lot to be said about the later half of the series, even though there are many who didn’t take to them as well. Regardless of however some people may feel about them, few can deny thier impact on the RPG genre, and perhaps gaming itself. FFVII was a turning point for the series in terms of graphics and presentation. It’s story was so epic that it spawned several sequels and prequels. FFVIII not only managed to reach the bar set by VII, but it managed to exceed it tenfold, even outselling even several Dreamcast games when it was released. FFIX, while it contained the same graphical quality as VII and VIII, it’s story, characters, and simplistic battle system served as a clever throwback to the 8 and 16-bit Final Fantasy games. X, the first Final Fantasy game to receive a sequel, bought the series into the next generation with an emotionally gripping plotline and voice acting. FF XI took the series online for the first time. While it was a bit problematic, it retains a following that is exceeded only by World of Warcraft. FF XII is once again an offline single player experience, and it introduces several huge changes to the gameplay, but it’s an epic game all on its own, and it upholds the high standards that the Final Fantasy series is known for.
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