5 Nights at Freddy’s and its sequel have less production values than the last Resident Evil, Dead Space, and Silent Hill games. However, it may be even scarier and disturbing than all three of those games combined thanks to its minimalist design. 5NAF is a point and click adventure game where you play as a security guard at a Chuck-e-Cheese-esque pizza restaurant called Freddy Fazbear’s pizza that features several animatronics; Chica, Bonnie, Foxy, and the titular Freddy. During the day things are all good (barring a couple of incidents….), but during the night, the animatronics are put on free roam mode, because if they don’t roam around at night their servo motors would lock up and apparently it’s cheaper to hire a security guard than a repair man. Here is where things get well…… you know. It’s creepy enough having these things walk around by themselves like innocent children, but the truth is is that they’re actually trying to get into you office. They think you’re an endo-skeleton without a suit so they’re trying to stuff you into one, killing you in the process. You’ll have to monitor the cameras, turning on the lights, and shutting doors when needed, all while keeping an eye on your power. If you run out of power before 6am, you’re fucked. In the sequel, there are no doors and you’re only given a freddy mask to hopefully deceive the animatronics. Yikes. If the animatronics make their way into the office, then it’s game over in the scariest possible way. However, the hidden lore and fan theories behind the game prove to be scarier and more disturbing then the game itself. Check it out over at the http://freddy-fazbears-pizza.wikia.com/wiki/Five_Nights_at_Freddy%27s_Wiki