What are your favorite scary games? How about just ones that remind you of Halloween, or are about traditional “scary” critters, but are just too darn cute to be scary themselves? Or, depending on what actually scares you, extreme isolation? Sean and Vinnk invite Sindra and David back to the podcast for this special Halloween episode! And we may or may not discuss the P.T. Silent Hills demo… JUMP SCARE!!
Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV: http://famicomdojo.tv/podcast/109
Rob Matsushita is a Madison, WI based filmmaker and playright. More importantly for our purposes he is also host of the 10 Minutes About Your Favorite Movie podcast on the Little Podcast Network. We’re big fans of his show, and thought that the best way to get Dojo Disciples to become fans to is to show him how awesome it is through the lens of video games. Fortunately, Rob plays them too. Vinnk, Sean, and Rob give each other their top five favorite games, and chose one to talk about for ten minutes. Er, apiece. This is Ten Minutes About Your Favorite Video Game! Times three.
Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV: http://famicomdojo.tv/podcast/108
We take a trip over to our friend’s house where everything sounds different. Er, where you play the games that you didn’t play at your house because you didn’t own the system, didn’t own the game, weren’t ALLOWED to own the system or game, or just like the atmosphere better than at your place. And for this episode, we invited a few friends over to our house! Zac, aDam , and Ernie of No Topic Required take over the show for this April Fool’s Day episode. Supposedly Sarah Rattle was there too, but we sure didn’t hear her!
Leave your own voicemail at 608-492-1923, or just share your thoughts in the show notes at FamicomDojo.TV: http://famicomdojo.tv/podcast/90
It’s been 15 years since the Nintendo 64 was released. Before that we knew it as the Nintendo Ultra 64. Before that, Project Reality. How does Nintendo’s last catridge-based system stack up? Vinnk and Sean take a look back across the turn of the millennium, and how the Nintendo 64 fulfilled some of its promises, but also how it lead both of them to discover the broader world of gaming: both domestically and overseas.
Region locking is nothing new. It hasn’t taken many different forms, but wasn’t always deliberate either. Many handhelds were exempt from this scheme for the longest time (including the Game Boy and DS series), but with time all things change. SeanOrange and Vinnk discuss the very state of affairs that necessitates the existence of organizations like Operation Rainfall, how they came to be, and where they might go from here.