K is for Killer Instinct
by Sindra, filed in Games, Powet Alphabet on Sep.12, 2009
Since the alphabet is the building block of our language, the Powet Alphabet is the building block of what makes us geeks.
Back in the gaming days of yore, the multiple genres of video games defined what type of gamer the person playing would be. You had your RPG gamers, your FPS gamers, your sidescrolling-adventure gamers, and your sports gamers, to name a few. (Though the sports gamers are considered a completely separate category from the rest and its fans are often rejected as being gamers at all. You know what I’m talking about) There was also the highly competitive fighting gamer. Despite one-on-one fighting games existing prior to its release, Mortal Kombat and Street Fighter helped shape the genre into a more standardized style and gained it a following. It also found a niche in the arcade scene, and soon arcades across the nation were featuring fighting games left and right. However, MK and SF couldn’t carry the genre alone. Games like Primal Rage and NightWarriors soon popped up to satisfy the masses. Midway saw the goldmine that Mortal Kombat had brought in, and decided to try another fighting game in order to bank on the growing success. This game was Killer Instinct.
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Today marks the 10th anniversary of the release of the Sega Dreamcast on 9/9/1999 – the very first released of the sixth generation of gaming consoles. As the last console developed by Sega, we’ve got a bit of a tribute to the ill-fated awesomeness that was the Dreamcast.
