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$20 Classic Letdown of the Week: Street Fighter Special Part 1


This week sees the release of the highly anticipated Street Fighter 4. To celebrate, Powet presents a special 2-part $20 Game of the Week/Lost Classics/Maximum Letdown Special on some of the highs and the lows of the franchise. This is part one, in which we will feature the original Street Fighter (as an example of why you can’t go home again) and the two games based on a certain movie starring Jean Claude Van Damme which just so happens to have a name and cast of characters similar to Street Fighter. This weekend we’ll take a look at Super Street Fighter 2 Turbo HD Remix along with one of the more under appreciated bright spots of the franchise.
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$20 Game of the Week: TNA Impact (Xbox 360, PS3, PS2, Wii)

2001 was an interesting year for pro wrestling to say the least. The once mighty WCW, who in its prime had dominated the WWF in TV ratings for over 80 weeks had clearly seen better days. Thanks in no small part to backstage politics, fallout from the AOL-Time Warner merger, god-awful angles, and even worse booking, the company that had been home to superstars such as Diamond Dallas Page, Lex Luger, Bill Goldberg, and Sting was on its last legs. With fans deserting the promotion on a weekly basis, the company losing millions of dollars a year, potential investors pulling out, and advertisers pulling ad space, WCW was clearly running on borrowed time. Meanwhile in Philadelphia, Paul Heyman’s ECW was undergoing a similar financial crisis. Since its inception in the early 90s, ECW’s bloody matches, homegrown superstars, and controversial storylines have gained the promotion a cult following, and was credited with supplying the blueprint for what made the WWF popular during its Attitude era. Even so, the fact remained that Heyman just didn’t have the money nor the muscle to compete with McMahon or Bischoff. The loss of their TV deal and the constant talent raids by WCW and the WWF did little to help matters. With worker’s paychecks bouncing on a regular basis, and wrestlers departing for the big time, ECW too would be shortly be becoming just a memory….

…until Vinnie Mac saved both brand names by buying out both companies for next to nothing and retaining some of their better workers. After that, Vince screwed up the whole thing by eschewing the dream matches fans wanted to see and instead presenting some of the worst inter-promotional booking ever seen, but that’s another story. Vinnie Mac had finally done what he had set out to do: monopolize mainstream North American pro-wrestling by either absorbing or eliminating his competitors. No one believed that anyone would ever step up to take on McMahon at his own game ever again. No one that is, expect for Jerry Jarret and his son Jeff Jarret.

Now Jeff was not new to the wrestling business. In fact he was a longtime performer for the WWF after gaining popularity as a local star. He was also part of WCW during its final days, where he even had a run as the world champion (before losing it to David Arquette. Yes, that David Arquette.). Instead of rejoining the WWE after the WCW buyout, the Jarretts began work on an all new promotion. Though it would begin life as an offshoot of the NWA, Jeff’s goal was to introduce an all new style of wrestling, one based around total nonstop action. Thus, TNA wrestling was born (not exactly my first choice for to name my newly created wrestling promotion, but I digress). The promotion would feature a six-sided ring, a revamped cruiserweight division (known as the X-Division), a more respectable women’s division, and a mix of new superstars and veterans. The promotion started out small, but then grew bigger, and gained a TV deal with Spike TV, as well as a video game deal with Midway, which brings up to this week’s $20 GOTW.
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Lost Classics: Dynasty Warriors (PS1)

You’ve got to hand it to Koei. What Capcom does with fighting and beat-em-ups, Rockstar does with crime and controversy, and what Blizzard does with strategy, they do with education, particularly China’s Romance of the Three Kingdoms and Japan’s Age of Warring States eras. Weather you’re hammering out the fine points of diplomacy and foreign policy in Romance of the Three Kingdoms or simply chopping up thousands of enemy soldiers in Samurai Warriors and Bladestorm, Koei makes educational games that are so fun that you forget that you are supposed to be learning something. The original Dynasty Warriors was especially unique. It was like any other weapon’s based fighting game, except that it’s based on an actual historical event, China’s Romance of the Three Kingdoms. After a rebellion brings about the end of China’s Han dynasty, China splits off into three kingdoms: Shu, Wu, and Wei. Each kingdom has its own selection of generals, and all three are vying for complete control of China.

Dynasty Warriors contains 17 characters, each with their own weapon and fighting style. Many familiar faces from the era are present, such as Zhao Yun, Guan Yu, Cao Cao, and Lu Bu. The combat system is fairly deep, with strikes, parries, and counters. The graphics are on par with Tekken 2, and the endings include nice CG cinematics. However, it was doomed to get lost in the shuffle amongst other 3d fighters of the period. Perhaps it was because of this reason that Koei decided to switch the game to the semi-strategic hack-n-slash fest that we know today. Still, it would be nice to see another historical one-on-one fighter from the company. At the very least we can count on the fact that one day this will show up at the Playstation Network store.



Maximum Letdown: Enter the Matrix (PC, PS2, Xbox, Gamecube)

In 1999, Warner Brothers and the Wachowski Brothers made a film like no other. It told the story of a future in which humans were enslaved by technology gone mad. The film’s combination of special effects and martial arts were unlike anything ever seen before. At the end of the film, fans would eagerly anticipate what would happen next. For four straight years, fans have yearned for a sequel to the film, and gamers craved a video game tie-in which would allow the to take control of all the high velocity action shown in the films. Indeed, since the film was released, many games have incorporated the Matrix’s slow-motion action into their own gameplay.

By 2003, the Matrix was set to become the new millennium’s answer to Star Wars, taking its place as the primer Sci-fi franchise. Thus, for the film’s upcoming sequel, the Wachowskis knew they had to do it big. To that end, they recruited scores of anime artists, actors, CG graphics experts, and game developer Shiny entertainment (Earthworm Jim, Messiah, MDK). Not only would we be getting a sequel, but we’d also be getting the first video game, along other cool stuff. Not only would we see the next evolution of the franchise, but we’d also see a breakthrough in storytelling across different forms of medium Or at least it would have been had the Wachowskis and the people at Shiny entertainment had the slightest clue of how to do this properly.
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$20 Game of the Week: Condemned 2 – Bloodshot (Xbox 360, PS3)

Weather they have you hunting down the city’s most dangerous serial killers or being stalked through hallways by a demonic little girl, Monolith knows how to pile on the scares just as good as any Silent Hill or Resident Evil title.. Bloodshot is the sequel to one of the Xbox 360’s earliest games, and it improves greatly upon its predecessor in almost every way. You once again step into the shoes of investigator Ethan Thomas. However, due to the events of the last game, you’re a mere shell of your former shelf. Having left the SCU, you drown your sorrows in the bottle until your former employers notify you of a mysterious call from Ethan Van Horn, a friend of yours who has gone missing. Soon, you once again get pulled back into a world of evil and mayhem, as it seems that Serial Killer X, who met his end at the end of the first game, has seemingly returned and has gone back to his old ways. Along the way, you’ll come to terms with your personal demons, your origin, learn the true nature of the mania that has gripped the streets, and get up close and personal to the cult that has hinted at in the last game.
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Lost Classics: Ehrgeiz (PS1)

Man, Square sure diversified after leaving Nintendo….oh wait, I said that last week didn’t I? Anyway, this fighting game (and collaboration with Namco and Dreamfactory) was as far away from the company’s RPG roots as it gets. It was also a departure from other fighting games around the time as well. Characters are allowed full 3-d movement, and don’t even have to face each other, not unlike Capcom’s Power Stone. The arenas contained interactive elements such as destructible crates that can be used as weapons. However the arenas are a bit on the small side, and the camera doesn’t track as well as it should sometimes. Even so, it’s still a fresh and fast-paced approach to the fighting game genre. The story (as with a good majority of other fighters) is that some mysterious conglomerate is holding a fighting tournament, and fighters from all around the world arrive to compete. Okay, so the story isn’t that original, but the characters are. On the surface, they look like your usual Tekken/Virtua Fighter archetypes, but their physical features and backstories make them something else. For instance, Ken ‘Godhand’ Mishima may look like your average fighting game main character, but he was a former assassin whose arm was replaced with a canon. Lee Shuwen may look like your typical old man kung-fu master, but he is suffering from a reverse aging disease. Not only do you get to play as these guys, several characters from a little known game called Final Fantasy 7 are also among the cast! Why would you want to play as any of the original yahoos, when you can play as Sephiroth?

Beside the main game, there are several minigames that can be played as well. There is a racing game and a board game, but the one you will be spending the most time with is the dungeon mode. Here, you take control of an archelogist as they explore a seemingly endless dungeon. Not unlike Diablo 2, you go through the dungeon building stats and gaining items and weapons to help you on your journey. The dungeons are even randomly generated, making the experience different each time.

Ehrgeiz may not have been be Street Fighter, but it introduced several unique concepts that were further refined in other games. The original disc has gone out of print, and was never re-released as part of SOny’s ‘Greatest Hits’ line. Thankfully, Japanese PS3 owners can purchase it at the PSN store, so hopefully this game will be available in the US PSN store as well. Gamers deserve a second chance to experience this classic, if for no other reason than the fact that gamers can control Sephiroth and his planet-destroying awesomeness.



$20 Game of the Week: Virtua Tennis 3 (Xbox 360, PS3)

Virtua Tennis did for videogame tennis what NFL Blitz and NBA Jam did for football and basketball respectively. No, there aren’t any big head codes, you won’t be hitting the court with Bill Clinton and Will Smith, there is no loudmouth announcer, and players don’t burst into flame. What I mean is that Sega and AM3 has taken the sport of tennis and made it fun to play. At first it wouldn’t seem to be much of a big deal, as tennis is rather easy to implement in video game form. In fact, the very first video game was basically a version of table tennis. However, there is a lot of strategy involved in the sport. Speaking as a former high school tennis player, it’s important to position yourself correctly, use the proper shot for returns, and figure out how to prepare and set up the next volley. There is a lot of thinking involved, and little time to do it in. Thankfully, Sega Sports’ tennis series has always eschewed any of these complications and focused upon the bare essence of what tennis is: two (of four if playing doubles) people knocking a ball back and forth between each other and moving as fast as possible while doing so.
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Lost Classics: Einhander (PS1)

Squaresoft (these days known as Square-Enix) sure diversified itself after first leaving Nintendo. Even though their name is associated with some of the finest RPGs ever made, they set out to prove that they were anything but a one trick pony. During the Playstation 1 years alone, they released a modern-day themed RPG, a survival horror game (which was a sequel to said modern-day themed RPG), and no less than 5 fighting games (with only 4 of them making it to U.S. shores). The early years of the PS2 era saw them release everything from beat-em-ups, to racing games, and even a pro-wrestling game. If anything could demonstrate how far off the beaten path Square had gone, it’s this side-scrolling PS1 shooter. Other than a few key flaws, it isn’t a bad first effort, considering this came from the guys who made Secret of Mana and Romancing Saga.
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