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Sweet Powet.TV entries by William Talley

$20 Game of the week: EA Replay (PSP)

eareplay.gifThese days, we don’t hold Electronic Arts with very high regard. They eat up smaller game developers and rehash thier key franchises year after year. Besides thier sports games, Battlefield games, and Def Jam fighters, there isn’t a whole lot to expect from EA. However, during the 16 bit days, they released some fairly awesome stuff, particulary on the Sega Genesis. Who can forget such underrated gems like Desert Strike, Road Rash, and Mutant League Football?

Last fall, EA released this surprising collection of 14 games from their past. Most of these games are based off the SNES and Genesis ports instead of the original PC games (I.E Ultima and Wing Commander), but they still manage to hold up fairly well. The presentation is bare-bones compared to other classic gaming collections, but you can save anywhere mid-game, view tips and hints about each game, and unlock artwork and other features. I’m a huge sucker for classic gaming compilations, this one included. If you own a PSP and want to get a glimpse of what EA was like before pumping out Madden each year, then grab this disc. EA might not have been Capcom, but they still made some solid titles.



Lost Classics: Super Star Wars Trilogy (SNES)

super_star_wars_box_art.jpgBefore Knights of the Old Republic, Battlefront, Republic Commando, heck, even X-Wing vs Tie Fighter, there was the Super Star Wars trilogy. Solid 2-d platforming action similar to Super Castlevania, multiple playable characters, a near-perfect recreation of the film’s original score, and mode 7 vehicle sequences helped to bring the original trilogy to gaming consoles in a way that couldn’t be matched to this day. The difficulty was high, but it was on a Ninja Gaiden level where your pitfalls would only make you want to try that much harder to get through the games. Yeah, we rave about how good Lego Star Wars, but this is the best interpretation of the original trilogy that doesn’t involve kid’s toys or advanced gaming technologies.



$20 Game of the week: Unreal Championship 2

unreal.jpgInstead of simply porting over Unreal Championship 2004 on the PC, Epic Games (you know them from “Gears of War”) decided to take a different approach to the next Xbox iteration of its Xbox FPS fragfest. From Doom’s chainsaw to Halo’s energy sword, melee combat has always been a part of FPS combat. This time however, hand-to-hand combat skills are just as important as your l33t sniper skills. Shooting at your opponent isn’t enough, now you have to learn how to pull off combos, reflect shots, and use special attacks just like in a fighting game. There are several characters to choose from, each with different abilities and techniques. Along with the standard deathmatch, team deathmatch, and capture the flag modes, there is also the new nali slaughter mode, in which you have to kill more Nali creatures than your opponent. Single player modes include tournament ladders for each character, challenge mode, and the story based “Rites of Ascension”, which tells the story of Anubis, one of the game’s characters. Of course, you can also take the game on Xbox Live as well, and you can even grab the free downloadable content (including new characters and arenas) while you’re at it.



Lost Classics: WWF Attitude (PS1, N64, Dreamcast)

701388-602369-games_cover-resized200.jpgWithout a doubt, we associate Acclaim with some of the worst games ever made. However, they’ve also had the longest run with the WWF licence. Up until the late 90s though, wrestling titles were only limited to a niche audience. All that changed with WWF Warzone. This title laid the foundation for wrestling games today as we know them. It included solid presentation, color commentary, and the one thing that’s pretty much a requirement in today’s wrestling games: create-a-wrestler. With this feature, it was possible to put yourself in the game, bring in a wrestler that was left out the cast, or even recreate a character from another wrestling organization. However, there were two major issues players had with the game, namely the small and out-of-date roster and lack of match types.  In an attempt to address these issues, (and perhaps spurred on by THQ’s WCW/NWO Revenge released later that year) Acclaim went back to work on WWF Attitude, which stands as one of the finest early wrestling games made at the time.
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$20 Game of the Week: Def Jam – Fight for New York (Gamecube, PS2, Xbox)

md_def_jam_fight_for_ny.jpgIn late 2002, EA announced a 3-way partnership with developer Aki and hip hop label Def Jam.  The unlikely union resulted in 2003’s Def Jam Vendetta, a mix of wrestling and hip hop.  Although people were skeptical about the game at first, it became an instant hit when it was released.  However, a few things held it back from true greatness, mainly the lack of a create-a-character feature (something common place in most wrestling games) and the lack of play modes.  Enter Def Jam: FFNY which would rectify both of these situations.

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$20 Game of the week: Twisted Metal Black (PS2)

twistedmetalblack.jpgIn the early days of the PS1, the Twisted Metal series was to players what Halo pretty much is to Xbox players these days. It was an intense and bizzare car combat game that was filled with bizzare characters with equally bizzare vehicles blowing each other up with bizzare weapons. The first two editions were developed by developer Singletrac. The second game in the series, World Tour, was at the time considered by most to be the best in the series. However, the games took a dip in sales with Twisted Metal 3,when most of the developers had left after a contractual dispute with Sony and joined with GT Interactive. Sony’s in-house development team 989 studios handled the production, rewriting the code for the artificial intellegence and driving physics. These changes attracted new players while turning off longtime fans of the series. Twisted Metal 4 had corrected many of the faults from 3 and had even added a 4-player mode, but by then players had already moved on. Sony wanted to revive it’s flagship vehicular car-combat series for the Playstation 2. Enter Twisted Metal Black.

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Lost Classics: Spawn – In the Demon’s Hand (Arcade, Dreamcast)

spawninthedemonshand.jpgFirst of all, pay no attention to the low scores given by other media outlets. This game is the best game to make use of the Spawn license (besides his appearance in the Xbox version of SoulCalibur 2). Surprisingly, it was a third-person shooter made by Capcom. The gameplay is a fusion of Quake 3: Arena and Powerstone. Players select from 37 characters (most of which are unlockable and 12 being available at the start), each with their own array of weapons and powers, and blast their way through several stages in either arcade or story modes. You can also play the standard multiplayer modes for up to 4 players in stages with variable environmental settings. The character selection included nearly everyone from the Spawn mythos, even Cagliostro, Sam, Twitch, and a few alternate versions of Spawn himself. It’s a shame that the game engine was used in only one other game, Heavy Metal Geomatrix. It would have interesting to see more shooters by Capcom done in this style.



$20 Game of the Week: Fable – The Lost Chapters (PC, Xbox)

fable_the_lost_chapters_small_7.jpgEver since the original Xbox was developed, one of the most anticipated games for the system was Project Ego, a game being developed by Peter Molyneux’s Lionhead studios. This game promised an evolving world and character development system. Your character (who you decided would be good or evil based upon your actions), would age over time, even retaining scars that he earned in battle years ago. You could even marry, settle down, and have a family. You would even compete with other heroes in the world for fame and recognition, and a multiplayer mode would allow other player’s heroes to travel about in your world.

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