SDCC 2010: Halo Reach Crams FIVE Multiplayer Maps Into One Forge World
by FakeTrout, filed in Games, SDCC on Jul.22, 2010
Of course we expected to see the map editor Forge come back in Reach, as it became one of the most popular elements of Halo 3. What I don’t think anyone expected was for it to be as big as Bungie has now made it. Watch the above video, you’ll see they took two new maps as well as remakes of Halo CE’s Blood Gulch, Halo 2’s Santuary, and Halo 2’s Ascension and put them all into one amazing space.
The rules for Forge have been completely re-written and its now much easier to build custom maps and spaces as well as game types: like a version of King Of The Hill where the hill as a rocket launching Warthog.