ff8.jpgWeather you wish to admit it or not, the Playstation installments of the Final Fantasy series, particularly VII and VIII, marked a major turning point in console role playing games. Up until then, role playing games were only enjoyed by a niche but dedicated audience. What they lacked in graphics, their epic stories made up for a thousandfold. Final Fantasy VII introduced 3-d polygon models, fully rendered cinematics, and graphics that were as epic in scale as the game’s storyline itself. Squaresoft had clearly outdone itself, and in 1999, it was tasked with having to following it up. Released in America on the same day as the Sega Dreamcast, Final Fantasy VIII managed to not only surpass the scale of FFVII, but it managed to set a new standard for role playing games. Despite its critical acclaim amongst gaming media outlets and fans alike, many purists don’t think too highly of this entry in the series. For the life of me I don’t see why, because next to Final Fantasy Tactics, this is arguably the best PS1 Final Fantasy game. In fact, it stands alongside Metal Gear Solid and Resident Evil 2 as one of the greatest PS1 games of all time, and it’s also one of the finest console role playing games ever.


The storyline involves a group of students-turned-soldiers known as SeeD as they are drawn into an international conflict with an evil sorceress. However, the game is actually centered around the relationship between Squall Leonheart and Rinoa Heartilly, two of the game’s protagonists. Of course you’ll be joined by other characters such as the martial artist Zell Dincht, and marksman Irvine Kinneas. Throughout the game you’ll experience flashbacks of a man named Laguna. Before the game’s end you’ll discover your connection with him, and the secret behind the mysterious forces at work in the world.

The gameplay receives a huge overhaul. Battle is centered around “Guardian Forces”, summon creatures that your characters equip. The Guardian Forces govern your stats, abilities, and magic. Without equipping them, the only thing you will be able to do is attack. Magic is also done differently. Instead of using magic points, magic spells are obtained by stealing them from enemies. The limit breaks return from Final Fantasy VII, and feature interactive minigame elements such as a slot machine and fighting game-like control pad motions. These gameplay changes, while keeping the battle system fresh, tended to alienate many hardcore fans as well as many gamers who were already on the fence about Final Fantasy. Another big change to the formula was that the game’s characters were shown with realistic proportions 100 percent of the time (as opposed to being super deformed in several of FFVII’s cinemas), and all three characters in your party were shown in the field at the same time.

Even for those who may have been put off by these radical gameplay changes, the storyline, characters, graphics, and music manage to elevate the experience into something special. If for whatever reason you haven’t played this game yet, then you are cheating yourself out of one of the finest games ever. You should have no problem finding a copy, and I have no doubt that it will show up on the PSN network store sometime in the near future. This is proof that sometimes popular things are popular because they are good.