$20 game of the week: Max Payne 2 (Xbox, PS2, PC)
by William Talley, filed in Games on Jun.20, 2006
Before Grand Theft Auto became their major cash cow, Rockstar gave players another action franchise early on in the current console generation. At the time it first came out, Max Payne stood out from other games of it’s type with 2 major innovations; Matrix-like bullet time and a film noir plotline. The former slowed everything to a crawl in order to give players a bit of strategy in planning out their next move while the latter used graphic novel-styled cinema sequences to move the story along.
2 years and dozens of copycats later, Rockstar released a sequel. It didn’t push the boundaries as the first game did, but it gave gamers more of what they loved about the original Max Payne. The bullet time was improved slightly, and the plot was just as riveting as the first. It’s only bad point is it’s short length. The game can be completed in a weekend. Luckily for PC gamers, tons of downloadable content extend this game’s replay value a lot. Hopefully Rockstar will give us a sequel that will be a bit bigger. Until then, action game fans looking for a good plotline can’t go wrong here.