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Archive for November 11th, 2011

Maximum Letdown: Manhunt 2 (PS2, PSP, Wii)

Let it be said that one of my favorite games of the previous console generation was the original Manhunt. It was one of those games that people either loved or hated. While critics of the game decried its slow pace and repetitiveness, I enjoyed the tense stealth action gameplay, the 8mm-style atmosphere, and the lunatics that made up the game’s adversaries. So, when I heard that Rockstar was developing a Wii-based sequel that utilized the Wiimote for motion-controlled killing, I was ecstatic. Then the controversy came. You see, the game received an AO (Adults Only) rating from the ESRB, and both Sony and Nintendo would refuse to allow an AO-rated product to be released for their consoles (and just for good measure, Microsoft also would not allow an AO-rated product to be released on its console, although there were no plans to bring the game to Xbox 360). I was worried that I would never get to see Rockstar’s vision. Then miraculously, the game was green-lighted for release after some censoring. Sadly, to finally play the game after the controversy was akin to dying, going to heaven, and finding Jesus strung out on heroin. Yes, the game was that bad.
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Selena Gomez dresses as Darth Vader & Hasselhoff then calls herself “bitch”

Selena Gomez dressed as Darth Vader force chocking some guy

This past Sunday Selena Gomez hosted the MTV Europe Music Awards. This included a few silly skits. In one clip she dressed as a number of characters including Darth Vader, which she did while force choking a dude, and then she turned into David Hasselhoff.

Defying modern science, Selena Gomez cloned herself, and her clone called her a bitch and told her to “back the fuck up”. Due to regional restrictions, these clips aren’t viewable in most countries, so all we can share are a few stills. Keep reading for more costumes.

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Famicom Dojo Podcast: Chiptunes and Totaka’s Song

After a recent performance of Video Games Live, Sean and Vinnk talk about the merits of bleeps and bloops, the chiptunes musicians who still love them, hidden music in Nintendo’s titles (including one hidden for the last nine years in the GameCube menu screen), and the more symphonic offerings of the 16-bit age and beyond.

[Listen to the episode after the jump…!]



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