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Archive for June, 2011:

BotCon 2011: Activision’s New Licenses

Powet.TV has cracked the code for the success of the War for Cybertron, and potential awesomeness for the Dark of the Moon game. We come up with about a dozen more properties that Activision should seriously consider adding to their stable:



BotCon 2011: KRE-O Transformers

We talk about the new KRE-O Tranformers with brand manager Colleen Doody.



Movie Posters: Super 8

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BotCon 2011: Day 1 Report

aDam and SeanOrange run down the events of the first two days of the convention.



Lost Classics: Super Mario Land (Game Boy)

Super Mario is the long forgotten entry in the Super Mario franchise, yet at the same time, it’s one of the most enjoyable. This Game Boy launch title was the first portable Mario game since the Game & Watch era, and it was developed by Gunpei Yokoi (rather than creator Shigeru Miyamoto), who was basically the brains behind Nintendo’s entire direction ever since they decided to make video games. While it contained the same platforming action from the NES, although it added in a few twists of its own. As the mustachoed plumber, you’re out to save Princess Daisy (not Peach/Toadstool), and the rest of Sarasland (not the Mushroom Kingdon) from the evil Tatanga (not Bowser). Like in SMB, you collect mushrooms to grow bigger, and flowers to shoot fire. However, in some levels, you pilot a vehicle. Also, the levels have more variation in thier backgrounds. One level features an Egyptian motif. While the world itself may have forgotten about SML, it’s sequel is best known for introducing Wario to the franchise. SML is slated to be one of the first games to be released on the 3Ds download service, so I advise you to check it out.



BotCon 2011: Convention Exclusives

We’ve already had plenty of coverage for the main set of exclusives, the Animated Stunticons. Motormaster. Dead End. Breakdown. Wildrider. Dragstrip.

The convention attendee exclusive is Animated Fisitron (think IronFist from IDW’s Last Stand of the Wreckers). He uses the Ratchet/Ironhide mold featuring a new head sculpt.

More exclusives and pictures after the break!

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$20 Game of the Week: The Wonderful End of the World

The world is coming to an end. Unlike 2 weeks ago, it really is happening this time. Instead of some douche evangelist, it will end at the hands of a mythological demon with a fish for a head. There is no way to prevent it. Instead, it falls upon you to gather everything that was great about the world so you can build a new one. You’ll do so by controlling an avatar which rolls over everything it wants to gather, causing it to stick to him. Waitaminute, where have I heard this before? Okay, so TWEOTW may share some similarities with a certain game created by Namco, but if Saint’s Row taught us anything, it’s that imitation is the sincerest form of flattery. So if you got a few bucks, you can download this fun title. It may not be original, but it is fun.



Famicom Dojo Podcast: Retro HD Gaming

SeanOrange and Vinnk talk about the perils of interfacing 8-bit systems with current technology, how to cope with some of the technical challenges, and what alternatives exist for the modern gamer interested in the titles of the previous millennium.

iTunes Chicklet Direct Link: Famicom Dojo Podcast 03: Retro HD Gaming

Complete show notes at FamicomDojo.TV:
http://famicomdojo.tv/podcast/3

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