Lost Classics: Morrowind (PC, Xbox)
by William Talley, filed in Games, Lost Classics on Jul.04, 2010
To call the third entry in Bethsheda’s Elder Scrolls series a fantasy Grand Theft Auto would be a serious understatement. While progression in the GTA games is tied to the plot, there is seemingly no limit to what could be done in Morrowind. While there was a story, you were not obligated to follow it. You can rise to the head of a guild, level grind yourself into a tank or an ultra-mage, or just plunder for treasure all day. You can even become a vampire or werewolf and spend your nights stalking victims. If it wasn’t for the combat system, it would most likely have become one of the PC’s top titles as well as an Xbox system seller.
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