Lost Classics: Skies of Arcadia (Dreamcast, Gamecube)
by William Talley, filed in Games, Lost Classics on Jul.24, 2009
Skies of Arcadia was one of the few RPGs on the Dreamcast. Although its plot about three youths teaming up to fight an evil empire was as old school as it gets, the game’s sky-pirate theme made the game unique. Players take the role of Vyse, a member of the blue rogues, a group of sky pirates. While searching for treasure alongside his best friend Aika, Vyse meets a mysterious woman with strange powers. From there, Vyse gets involved in the empire’s plot to take over the world by reviving ancient weapons. The battle system is turn-based, similar to other RPGs. Each character has a weapon with a crystal that can change color in order to battle against different enemies. The game also features ship battles, in which Vyse and his crew take to the skies to battle against giant monsters and enemy ships. You can select from different types of cannons and attacks as you try to sink your opponent. You’ll recruit a crew of pirates, each with their own special abilities. A big part of the game involves exploration, and you can gain fame and fortune by making discoveries. The graphics are bright and colorful, and the music is good as well. As you are battling bosses, the music actually changes on the fly depending on how you are doing in battle. A few years after the Dreamcast version was released, a Gamecube game was released, featuring shorter load times, less random encounters, more sidequests, and new boss battles. It goes without saying that it is backwardly compatible on the Wii, so this is definitely the version to go with. Skies of Arcadia may not reinvent the wheel, but it is a solid classic-style console RPG.

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