Yet Another Mass Effect 2 Question
by Sean "TheOrange" Corse, filed in Uncategorized on Jun.19, 2009

When E3 hit and Mass Effect 2 was officially revealed, we learned that the fate of your Shepard character rests in your hands: your decisions will ultimately determine if (s)he lives or dies. Apparently BioWare felt this needed clarification, and though it explained a few things, it only served to muddy the waters.
I’m sure there’s more nuance to what was said, but isn’t it much more fun to jump to conclusions? (After the jump!)

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Remember the old days of the FPS genre? You know, Doom, Wolfenstein 3-d, Duke Nukem and such. This was back when you developers didn’t have to reinvent the genre with some fancy graphics engine, Havok physics, or even complex AI. No sir, all you needed was a gun and a bunch of enemies to shoot. Rise of the Triad is a lesser known relic from that era. Created by a subsection of Apogee developers known as the Developers of Incredible power, Rise of the triad was another fun early FPS blast fest. It also added a few unique tricks of its own to make it all the more enjoyable. I’m shocked that no one developed a console version of this game as they did with Doom and Wolfenstein.