I am happy to say that I have resolved my video editing issues and have this video to share with you all. I do have to say that I really like these new Animated figures. It will be important to note when transforming Starscream back to jet mode that his automorph feature doesn’t work as well as it as it does going to robot mode. It will be most helpful to remember what his underside looks like as I point out in the video.
More videos to come! Especially these Animated figures. Hope your enjoying them as much as I am.
This fall will be a heavy time for Castlevania fanatics, as it’s been announced by Konami that both of the newest titles of the acclaimed series, “Order of Ecclesia” and “Judgement” will be released sometime later this year.
Castlevania: Order of Ecclesia, reported upon earlier, is the Nintendo DS title following upon the footsteps of previous games such as Symphony of the Night and Aria of Sorrow in terms of gameplay, as an action-adventure 2D platformer. It takes control of newcomer Shanoa as she searches for the lost Belmont family while battling the minions of Dracula.
Castlevania: Judgement, if you haven’t heard yet, will be a 3D fighting game; a first for the series. (for obvious reasons) Castlevania characters from all over the series continuum will be thrown together in a style leechingly-similar to Soul Calibur to fight one another in a (hopefully) non-canon battle royale. A even more shocking twist is the hiring of Death Note’s Takeshi Obata to do character designs, completely overhauling pre-existing designs mostly coming from series-usual Ayame Kojima.
This fall will surely prove to be an interesting turn of events for Castlevania fans. Many debates have already begun as to the fate of both games as numerous fans, while liking the usual-style Ecclesia is going with, denounce Judgement as straying too far from the Castlevania norm and claim it to be merely Konami’s cash-maker. Come this autumn, we’ll see what’s what when both games are launched to brave public scrutiny.
by FakeTrout, filed in Uncategorized on Jul.02, 2008
If you missed out on the original SNES game or the Playstation re-release, you’ll be given a new chance this holiday season to get your hands on one of the best games ever made, period.
Square has seen fit to re-release Chrono Trigger. Sounds like they’ll be tossing in a ‘new dungeon’ as well as modifying the game to make use of the dual screens and some touch commands. But, if it ain’t broke, don’t fix it: They won’t make it a 3D conversion like some of the recent Final Fantasy games on DS. This video above is from the Playstation version. No word if those new anime cut scenes will survive to the new DS version, but all are available on youtube if you’re clever.
If you never played Chrono Trigger, and there are a lot of you, then know this: its the only Japanese RPG I ever played, and I played it enough to see all the endings, including the very hard one. Its the classic story of boy meets girl, girl falls into time warp, boy saves girl, robot punches dinosaur, world falls into peril, magic kingdom summons alien, etc, etc. But its really fun with engaging combat options that do away with random battles and grinding, as well attacks that combine character abilities, and enough time travel puzzles to make Marty McFly’s head spin.
Join us in our forums to talk about what you loved about the game, or leave a comment asking us what the fuss is about.
The latest in my series for TheDailyPage/Isthmus Newspapers profiling Madison, WI’s gaming scene.
This entry focuses on Jimmy Choi’s efforts to keep Soul Calibur and the spirit of the arcade alive.