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Archive for February 4th, 2007

Lost Classics: Spawn – In the Demon’s Hand (Arcade, Dreamcast)

spawninthedemonshand.jpgFirst of all, pay no attention to the low scores given by other media outlets. This game is the best game to make use of the Spawn license (besides his appearance in the Xbox version of SoulCalibur 2). Surprisingly, it was a third-person shooter made by Capcom. The gameplay is a fusion of Quake 3: Arena and Powerstone. Players select from 37 characters (most of which are unlockable and 12 being available at the start), each with their own array of weapons and powers, and blast their way through several stages in either arcade or story modes. You can also play the standard multiplayer modes for up to 4 players in stages with variable environmental settings. The character selection included nearly everyone from the Spawn mythos, even Cagliostro, Sam, Twitch, and a few alternate versions of Spawn himself. It’s a shame that the game engine was used in only one other game, Heavy Metal Geomatrix. It would have interesting to see more shooters by Capcom done in this style.



Totaka Tidbit

This is not a new discovery. This has been a known piece of information since before I came upon the subject, but someone was nice enough to capture it on video for us, and that is new. For your trivial pleasure, we have Totaka’s Song and how to find it in “Kaeru no Tame ni Kane wa Naru.” Some English spellings of the title will differ, but it literally translates to “For the Frog the Bell Tolls.” Whatever you call it, the game was a Japan-exclusive release for the original Game Boy:



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