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Archive for August 22nd, 2006

Cream of the Comics – 8/23/2006

Elephantmen #2Elephantmen #2
written by Starkings, art by Henry Flint and Moritat

This strange little book is being put out by Image right now. I guess it’s not a new series/universe they’re working with, but it’s something the creators have been doing for a little while. I think they’re calling this group of stories “Hip Flask“. Or it’s the name of that universe. I have no idea really, so it was a gamble when I picked up their first issue with Image last month. I’m pleased to say it rocked my nether regions ever so gently. More details, and links to previews after the jump…
[Read the rest of this entry…]



Stargate SG-1 cancelled

Stargate SG-1Slashdot posted the cancellation of Stargate SG-1. The show will not be renewed for another season. Stargate Atlantis will continue on for its fourth season.

The SCI-FI network offered the following statement:

“SCI FI Channel is proud to be the network that brought Stargate SG-1 to its record-breaking 10th season. Ten seasons and 215 episodes is an astounding, Guinness World Record-setting accomplishment. Stargate is a worldwide phenomenon. Having achieved so much over the course of the past 10 years, SCI FI believes that the time is right to make this season their last on the channel. SCI FI is honored to have been part of the Stargate legacy for five years, and we look forward to continuing to explore the Stargate universe with our partners at MGM through a new season of Stargate Atlantis.”

Quote Source: Gateworld



Buried Treasures: The Fear Effect Series (PS1)

fear effect.jpgIn 2000, Eidos released a ground breaking game that should have been the start of a mega franchise. Fear Effect was one of the first games to use the popular cel-shaded style of animation seen in games such as Jet Grind Radio, XIII, and Zelda: The Wind Walker. It was a survival horror game with a compelling and bizarre plot, three playable characters each with their own abilities, multiple endings, and LESBIANS! It was also heavy on cinema sequences which depict your character being instantly killed if you don’t do the sequence right, similar to old school adventure games. Even the “health” of your character was innovative. Instead of managing a life bar, you had to manage your character’s fear. Solving puzzles, stealth killing enemies, and overcoming obstacles decrease your fear, while being spotted, taking too long on certain sections, or triggering traps raise it. If it’s too high, you could be killed instantly. A sequel was released in 2001, which added a new character, Rain, and told the gruesome backstory of how the three mercenaries came together. It was an even larger game, and the action was spread out amongst a series of levels. Sadly, a third game, Fear Effect Inferno had been planned for PS2, but it fell through due to developer Kronos’s collapse. Fortunately for fans of the series, all is not lost; a movie adaptation is in the works for 2008. Hopefully this will revive interest in the game, and it can finally get the attention it so rightfully deserves.

Seriously though, how the hell could a game with this in it not be doing Grand Theft Auto numbers?



$20 Game of the week: X-Men Legends 2 (Xbox, Gamecube, PS2, PC, N-Gage, PSP)

In 2004, Activision and the crew at Raven released one of the best games based on any comic book property. It bought the X-Men mythos into the realm of roleplaying, and it won over comic book fanboys everywhere. A year later, Activision granted us a sequel that not only added more of what the original awesome, but it addressed the complaints that players had about the first one, mainly the uselessness of some characters, and parts of the game where players were forced to fight solo. With over a dozen characters, (some of which are hidden) unlockable costumes, online multiplayer, and just about every facet of the X-universe a gamer can think of, this is a Marvel fan’s dream come true…at least until Marvel Ultimate Alliance arrives this fall.



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